A DaVinci Resolve timeline, built in the browser.

Arrange clips and overlays, export FCPXML 1.10 and open it in Resolve 19+ with every cut in place.

Position the chat overlay once

Most timelines lose editor time to the same chore: drop the chat overlay onto V2, scale it, drag it into place, repeat for every clip. The timeline maker moves that step into the browser. Each clip with a rendered chat overlay gets a small preview with a draggable rectangle, so you decide where chat sits inside the frame.

That position is written into the project file as the V2 clip transform. When Resolve opens the FCPXML, the overlay is already where you put it.

Arrange and re-trim without leaving the browser

The horizontal strip is the timeline. Move clips left or right with the arrow buttons, remove the ones you do not want, name the project, and pick an output frame rate and resolution. The order in the strip is the order on V1 when the project opens.

The strip is for assembly, not for re-cutting the source. That still happens in the editor, where the chat graph lives. Assemble here, then jump back to the editor if a clip needs its in or out point moved.

Open in DaVinci with everything wired

Export an FCPXML for DaVinci Resolve. Chat overlays land on V2 already positioned. The export page lists the .fcpxml file plus a download link for every clip MP4 and chat MOV, so one download session covers the whole timeline. Put them in one folder and open the project file.

The format is FCPXML 1.10, built for DaVinci Resolve 19 and newer. The clip video sits on V1, the chat overlay sits on V2 with your saved transform applied, and the timeline frame rate and resolution match what you chose in the maker. From there it is a normal editing project: color, music, cuts, whatever you bring.

About the timeline maker

Which editors does the FCPXML open in?

DaVinci Resolve 19 and newer. The export is FCPXML 1.10. Put the .fcpxml file and the matching clip MP4 and chat MOV files in the same folder, then open the project file.

How does the chat overlay end up positioned?

On the timeline page each clip with a rendered chat overlay shows a preview. Drag the rectangle to choose where the overlay sits inside the frame. The X and Y you pick are written into the FCPXML as a V2 clip transform, so the layout is reproduced on open.

Do I have to render clips first?

Yes. The timeline maker pulls from your rendered clips on the Clips page. Turn on "Make timeline" mode, check the clips you want, and choose Create timeline.

What gets downloaded?

The export is the .fcpxml project file plus download links for each clip MP4 and, where present, each chat overlay MOV. Put them in one folder before opening the project.

Can I re-trim a clip from the timeline page?

You can reorder clips and remove them from the strip. Trim edits happen in the editor. Opening a clip from the strip sends you back to the editor for that VoD with the clip selected.

Does it work without chat overlays?

Yes. Clips without a chat overlay export to V1 only. You can mix clips with and without overlays in the same timeline.

Still wondering about something? The team hangs out in our Discord and answers there fastest.

Related reading

Three features that work alongside this one.

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